# Crash Test Dev -- Design Brief ## What This Is A personal publishing platform for Ken Chau. Not a corporate dev blog, not a tutorial site, not a portfolio. It's a thinking journal with publishing-grade craft. The content: lessons learned from building software at scale, architecture patterns and anti-patterns, long-form technical essays, and occasionally reflections on the broader journey of building things. ## The Audience Hierarchy 1. **Me** -- The primary reader. This is where I reference my own thinking. If I can't find something I wrote easily, the design failed. 2. **My kids** -- Someday they might want to understand what their dad spent all those hours doing. The writing should be accessible enough that a curious non-engineer could follow the narrative even if they skip the code. 3. **Peers** -- Engineers who've fought similar battles. They don't need things explained. They want the diagnosis and the receipts. 4. **Travelers** -- Anyone on a similar journey who stumbles across this and finds it useful. Not optimized for them, but welcoming. ## The Feeling Think of a well-used workshop. Not the pristine showroom workshop in a magazine -- the one where someone actually builds things. Tools are organized because disorganization wastes time, not because someone is performing organization. The wood has a warmth to it. The light is good because you need to see details. There's a coffee cup somewhere. Not cold. Not clinical. Not dark-mode-hacker-aesthetic. Not "personal brand." Not corporate. Not trying to be minimal for minimal's sake. Just: warm, clear, serious about craft, with enough personality to feel like a real person writes here. ## The Writing Voice See .amplifier/VOICE.md for the full profile. Key signals the design must support: - **Diagnostic peer tone** -- the typography should say "read this carefully, it's worth your time" without saying "this is an academic paper" - **Code as first-class evidence** -- code blocks are not secondary to prose. They ARE the proof. They need space, legibility, and visual weight. - **Enemy-narrative structure** -- sections are battles. The design should support clear section breaks that feel like chapters, not just headings. - **Receipt-shower instinct** -- links, PRs, repos embedded in text. The design needs to handle inline links gracefully without visual noise. - **Sparse humor** -- the occasional aside or escalation. The design doesn't need to "support" humor, it just needs to not be so serious that humor feels out of place. ## Content Types Three types, each with different density and purpose: | Type | Length | Density | Narrative Engine | Example | |------|--------|---------|-----------------|---------| | **Post** | 1000-3000 words | Medium-high | War story, enemy-narrative | "Speeding Up Webpack Builds by 7x" | | **Pattern** | 300-800 words | High, reference | Problem/solution/tradeoff | "Dynamic Import for Locale Chunks" | | **Lesson** | 2000-5000 words | Medium | Progressive revelation | "How We Built the Module System" | ## Multi-Format Ambition This should be designed so it can become a podcast or YouTube channel: - **Written form** is the source of truth - **Audio form** (TTS narration) should be a first-class output, not a gimmick. Conversational energy, not radio-announcer. Spoken summaries that describe code instead of reading variable names. - **Visual form** (eventual YouTube) -- diagrams and architecture visuals should be self-contained, exportable, and consistent enough to use as slides or b-roll. ## What the Design Must Support - Long reading sessions (generous typography, warm backgrounds) - Code blocks as first-class citizens (breakout width, syntax highlighting) - Architecture diagrams and visuals (wide areas, consistent visual language) - Audio player (integrated, not bolted-on) - Multiple content types at different densities - Time progression (this is a journal with dates, not a static reference) - Cross-references between related content - Eventual search/index for self-reference ## What the Design Must Avoid - Corporate blog aesthetic (sidebars, CTAs, newsletter popups) - "Personal brand" aesthetic (hero headshot, social media icons, "hire me") - Minimalist-to-barren (nothing for the eye to hold onto) - Dark hacker aesthetic (doesn't match the warmth) - Trendy effects that will look dated in 2 years (gradients, glassmorphism) - Framework-heavy feel (no Tailwind utility-class soup in the output) - Decoration without purpose (every visual element should earn its place) ## Reference The Amplifier Masterclass (anderlpz.github.io/amplifier-masterclass/) is the aesthetic target for quality level. Key lessons from it: - Serif body + sans headings = the single biggest elegance signal - 18px base at 1.75 line-height = reads like a printed essay - Code blocks breaking wider than prose = creates visual rhythm - Muted, unsaturated palette = nothing screams, everything whispers - Pre-recorded TTS narration with transport controls = content worth hearing - No framework, every pixel intentional = craft over convenience Adapted for a multi-post blog rather than a single-page document.