fix: close stale WebSocket on session switch to prevent double output and crash loop
Before: openTerminal() never closed the previous WebSocket. After A→B→A, two WS connections to session A both wrote to _term → double keystroke echoes. Rapid switches triggered a CONNECTING-state send error and reconnect loop. After: openTerminal() nulls _currentSession, clears reconnect timer, and closes _ws before opening a new connection. connect() event handlers now capture the WS instance in a local const and check 'ws !== _ws' on entry so stale connections silently ignore all events. Tests: three new regression tests verify: - openTerminal() calls close() on the previous WS (Bug 1) - stale open handler does not send on new WS after switch (Bug 2) - stale close handler does not schedule reconnect after switch (Bug 2)
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+34
-8
@@ -46,22 +46,30 @@ function connectWebSocket(name) {
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// 'tty' subprotocol is REQUIRED — without it ttyd never starts the PTY.
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// Confirmed via raw Python WebSocket tests: ttyd accepts the TCP upgrade but
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// sits completely silent (no child process spawned) when subprotocol is omitted.
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_ws = new WebSocket(url, ['tty']);
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_ws.binaryType = 'arraybuffer';
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//
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// Local const `ws` captures this specific instance so each handler can check
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// `if (ws !== _ws) return;` (stale guard). Without it, rapid reconnects or
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// session switches cause old handlers to fire on the new _ws while it is still
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// CONNECTING → send error → close → reconnect → infinite loop (Bug 2).
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const ws = new WebSocket(url, ['tty']);
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_ws = ws;
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ws.binaryType = 'arraybuffer';
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_ws.addEventListener('open', function() {
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ws.addEventListener('open', function() {
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if (ws !== _ws) return; // stale connection — superseded by a newer one, ignore
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if (reconnectOverlay) reconnectOverlay.classList.add('hidden');
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// Step 1: TEXT frame auth handshake — ttyd checks AuthToken before starting PTY
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_ws.send(JSON.stringify({ AuthToken: '' }));
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ws.send(JSON.stringify({ AuthToken: '' }));
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// Step 2: BINARY frame with initial terminal dimensions — [0x31] + JSON({columns, rows})
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if (_term) {
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_ws.send(encodePayload(0x31, JSON.stringify({ columns: _term.cols, rows: _term.rows })));
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ws.send(encodePayload(0x31, JSON.stringify({ columns: _term.cols, rows: _term.rows })));
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}
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// Auto-focus the terminal so user can type immediately without clicking
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if (_term) _term.focus();
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});
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_ws.addEventListener('message', function(e) {
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ws.addEventListener('message', function(e) {
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if (ws !== _ws) return; // stale connection — superseded by a newer one, ignore
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if (!_term) return;
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if (e.data instanceof ArrayBuffer) {
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var msg = new Uint8Array(e.data);
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@@ -77,13 +85,15 @@ function connectWebSocket(name) {
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}
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});
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_ws.addEventListener('close', function() {
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ws.addEventListener('close', function() {
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if (ws !== _ws) return; // stale connection — don't reconnect for old sockets
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if (!_currentSession) return; // intentional close — don't reconnect
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if (reconnectOverlay) reconnectOverlay.classList.remove('hidden');
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_reconnectTimer = setTimeout(connect, 2000);
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});
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_ws.addEventListener('error', function() {
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ws.addEventListener('error', function() {
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if (ws !== _ws) return; // stale connection — ignore
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console.warn('tmux-web: WebSocket error on', url);
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});
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}
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@@ -153,6 +163,22 @@ function createTerminal() {
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* @param {string} sessionName
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*/
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function openTerminal(sessionName) {
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// Null _currentSession first so any in-flight close handler on the old WS won't
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// schedule a reconnect (it checks `if (!_currentSession) return;`).
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_currentSession = null;
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// Cancel any pending reconnect timer from the previous session.
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if (_reconnectTimer) {
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clearTimeout(_reconnectTimer);
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_reconnectTimer = null;
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}
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// Close existing WebSocket so it can't write to the new terminal (Bug 1 fix).
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if (_ws) {
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_ws.close();
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_ws = null;
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}
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_currentSession = sessionName;
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const container = document.getElementById('terminal-container');
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@@ -288,6 +288,180 @@ test('initVisualViewport returns early without error when window.visualViewport
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globalThis.setTimeout = orig;
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});
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// ─── Multi-session helpers ────────────────────────────────────────────────────
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/**
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* Load a fresh terminal.js with a multi-WS-instance-aware environment.
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* Unlike loadTerminal(), this tracks ALL WebSocket instances in order so tests
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* can inspect individual connections after multiple openTerminal() calls.
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*/
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function createMultiSessionEnv() {
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const modulePath = join(__dirname, '..', 'terminal.js');
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delete require.cache[require.resolve(modulePath)];
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const wsInstances = []; // all WS objects created, in order
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const termInstances = []; // all Terminal objects created, in order
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class MockWS {
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constructor(url, protocols) {
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this.url = url;
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this.protocols = protocols;
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this.readyState = 1; // OPEN
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this.binaryType = '';
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this._handlers = {};
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this.closeCalled = false;
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this.sentMessages = [];
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wsInstances.push(this);
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}
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addEventListener(event, fn) { this._handlers[event] = fn; }
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fire(event, arg) { if (this._handlers[event]) this._handlers[event](arg); }
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close() { this.closeCalled = true; }
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send(data) { this.sentMessages.push(data); }
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}
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MockWS.OPEN = 1;
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MockWS.CONNECTING = 0;
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function makeMockTerm() {
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const t = {
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cols: 80, rows: 24,
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open: () => {},
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onData: () => {},
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onResize: () => {},
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loadAddon: () => {},
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dispose: () => {},
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focus: () => {},
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writeMessages: [],
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};
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t.write = (data) => t.writeMessages.push(data);
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termInstances.push(t);
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return t;
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}
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let capturedReconnectFn = null;
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const origSetTimeout = globalThis.setTimeout;
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globalThis.setTimeout = (fn, _ms) => { capturedReconnectFn = fn; return 0; };
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globalThis.WebSocket = MockWS;
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globalThis.location = { protocol: 'http:', host: 'localhost' };
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globalThis.document = {
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getElementById: (id) => {
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if (id === 'terminal-container') return { appendChild: () => {} };
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if (id === 'reconnect-overlay') return { classList: { add: () => {}, remove: () => {} } };
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return null;
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},
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querySelector: () => null,
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querySelectorAll: () => [],
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addEventListener: () => {},
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createElement: () => ({ style: {}, classList: { add: () => {}, remove: () => {} } }),
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};
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globalThis.window = {
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addEventListener: () => {},
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location: { href: '' },
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innerWidth: 1024,
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Terminal: function() { return makeMockTerm(); },
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FitAddon: { FitAddon: function() { return { fit: () => {} }; } },
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_openTerminal: undefined,
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_closeTerminal: undefined,
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};
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require(modulePath);
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globalThis.setTimeout = origSetTimeout;
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const env = {
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get wsInstances() { return wsInstances; },
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get termInstances() { return termInstances; },
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get capturedReconnectFn() { return capturedReconnectFn; },
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/** Call fn() with setTimeout mocked so reconnect timers are captured but not auto-run. */
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withTimeout(fn) {
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const orig = globalThis.setTimeout;
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globalThis.setTimeout = (cb, _ms) => { capturedReconnectFn = cb; return 0; };
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fn();
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globalThis.setTimeout = orig;
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},
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openTerminal(name) { env.withTimeout(() => globalThis.window._openTerminal(name)); },
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closeTerminal() { globalThis.window._closeTerminal(); },
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/** Fire the pending reconnect callback (if any), capturing any new reconnect it schedules. */
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fireReconnect() {
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if (!capturedReconnectFn) return;
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const fn = capturedReconnectFn;
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capturedReconnectFn = null;
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env.withTimeout(() => fn());
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},
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};
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return env;
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}
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// ─── Bug-fix regression tests ─────────────────────────────────────────────────
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// Bug 1 — double keystrokes on switch-away-and-back
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// Bug 2 — "Still in CONNECTING state" crash loop
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test('openTerminal closes previous WebSocket before opening new connection (bug: stale WS double output)', () => {
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const env = createMultiSessionEnv();
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env.openTerminal('session-a');
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assert.strictEqual(env.wsInstances.length, 1, 'First openTerminal should create exactly 1 WS');
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const ws1 = env.wsInstances[0];
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env.openTerminal('session-b');
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// Bug 1: without the fix, ws1.close() is never called — the old socket stays alive and
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// both WS1 and WS2 write to the same xterm terminal, producing doubled keystrokes.
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assert.ok(ws1.closeCalled,
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'Bug 1: openTerminal must call close() on the previous WebSocket to prevent stale writes');
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assert.strictEqual(env.wsInstances.length, 2, 'Second openTerminal should have created a second WS');
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});
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test('stale open handler is a no-op after session switch (bug: crash loop)', () => {
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const env = createMultiSessionEnv();
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env.openTerminal('session-a');
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const ws1 = env.wsInstances[0];
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// Capture WS1's open handler before the switch displaces it
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const openHandler1 = ws1._handlers['open'];
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assert.ok(openHandler1, 'WS1 must have had an open handler registered');
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env.openTerminal('session-b');
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const ws2 = env.wsInstances[1];
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// Simulate WS1's open event arriving late (browser timing — arrives after WS2 is live).
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// Bug 2: without the stale guard, the handler does _ws.send() where _ws is now WS2
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// (which is CONNECTING) → WebSocket error → WS2 close → reconnect → infinite loop.
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if (openHandler1) openHandler1();
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assert.strictEqual(ws2.sentMessages.length, 0,
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'Bug 2: stale open handler for WS1 must not send auth/resize on the new WS2');
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});
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test('stale close handler does not trigger reconnect after session switch (bug: crash loop)', () => {
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const env = createMultiSessionEnv();
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env.openTerminal('session-a');
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const ws1 = env.wsInstances[0];
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const closeHandler1 = ws1._handlers['close'];
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assert.ok(closeHandler1, 'WS1 must have had a close handler registered');
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env.openTerminal('session-b');
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// After the switch: _ws = WS2, _currentSession = 'session-b'
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// Simulate WS1's close event arriving late (server finishes closing the old socket).
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let reconnectScheduled = false;
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const origSetTimeout = globalThis.setTimeout;
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globalThis.setTimeout = (_fn, _ms) => { reconnectScheduled = true; return 0; };
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if (closeHandler1) closeHandler1();
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globalThis.setTimeout = origSetTimeout;
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// Bug 2: without stale guard, !_currentSession is false ('session-b' is set), so the
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// handler schedules connect() — a fresh WS replaces _ws while WS2 is CONNECTING → loop.
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// With stale guard: ws1 !== _ws (WS2) → return early → no reconnect.
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assert.ok(!reconnectScheduled,
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'Bug 2: stale close handler for WS1 must not schedule a reconnect after switching sessions');
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});
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// ─── ttyd protocol tests ──────────────────────────────────────────────────────
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// ttyd 1.7.7 requires:
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// 1. WebSocket subprotocol 'tty' — without it ttyd never starts the PTY
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